The Gnomon Workshop Look Development with Mental Ray 3DS Max 2010 Techniques DVD | 1.45 GB
In this DVD, Alessandro Cangelosi will lead you through various
rendering techniques necessary to accomplish different tasks such as architectural realistic rendering, creating procedural natural environments, live integration, scripting, and
secondary
effects such as depth of field and volume lighting. He talks about
procedural modeling, shading, lighting, and scene management using
mental ray, then composites the rendered passes using Autodesk
Combustion and
Composite, (aka Toxik), to achieve a film or photorealistic look. Alessandro also takes a look at how to control rendering features using MAXScript to add some custom tools to the pipeline.
Topics Covered:
Procedural Modeling
Efficient Scene Management
Lighting Strategies
Shading Pipeline and mental ray Features
Production Shaders
Render Passes
Scripting
Compositing in Combustion and Composite (aka Toxik)
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