Lynda.com - Maya 8.5 Character Rigging with: George Maestri
Maya 8.5 Character Rigging with: George Maestri
Maya 8.5 Character Rigging provides an overview of rigging, character
geometry, and topology, and then delves into the details of how to
create professional, realistic 3D characters. Instructor and animation
veteran George Maestri shares his expertise on everything from
kinematics to character skinning. Using hands-on examples, he teaches
users how to best plan, create, edit, and move an animated character
with Maya 8.5. Exercise files accompany the tutorials.
Released on: 8/31/2007
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